Download Free Fee Sound Effects for Your Projects

Explore our extensive collection of fee sound effects, perfect for adding unique audio to your videos, games, and presentations. Our fee sound effects library offers a wide range of high-quality audio to suit any creative need.

In the Air

Mark Invincible

Two Feet Bass Boosted

Stimulate your senses

K-fee Scream

I'm feeling it!

Feel Good Inc Laugh

Not Feeling Well

Gangster's Paradise

Are You Feeling It Now Mr Krabs

Wall 10ft Taller

Classical

I feel no pain

Proud Indian Army

Ow! I Feel Good

Happy Feet Wombo Combo

Knee Surgery Tomorrow

I feel good

P Diddy with fur

Feeling of not being alone

Naruto Shippuden Feel

Feed My Nipples

R2D2 Sad

Bongo Feet

Cute, high-pitched bubbly noise: 'Cup-fee! Blop! Blop-blip!' (0.8 seconds)

Soft, bouncy footsteps like a cat walking on its paw pads. Gentle “puni, puni” sounds with a rounded, cushiony texture. Each step is light, squishy, and rhythmically alternating left and right. The sound has no sharp impact, just a soft compressive feel as if stepping on fabric or soft padding. Designed to loop seamlessly as a cute walking sound in a quiet indoor environment.

Bull stomping dirt and scuffing dragging feet

Game-style brick breaking sound, continuous destruction, cartoon-like, softened high-frequency grit, close-up recording feel, slight reverb

Soft, bouncy footsteps like a cat walking on its paw pads. Gentle “puni, puni” sounds with a rounded, cushiony texture. Each step is light, squishy, and rhythmically alternating left and right. The sound has no sharp impact, just a soft compressive feel as if stepping on fabric or soft padding. Designed to loop seamlessly as a cute walking sound in a quiet indoor environment.

Heavy, deep, loud, oozing slime, slowly stretching, with an erotic feel.

Dull impacts on armor, bone crunching, horses screaming, dying men gasping, clashing steel, trampling feet, screams of agony, panic, mud squelching under boots, hellish cacophony

short, exciting loot box spin sound effect, 5 seconds, with a rising, whimsical pitch and subtle metallic clicks, giving the feeling of anticipation and reward. Playful, polished, and suitable for a video game.

Upbeat, playful transition music with fast percussion, light drums, and fun cartoon-style sound effects. The tune should build excitement and energy, making viewers feel like a new funny challenge is about to start. Keep it short (3–5 seconds) with a cheerful and dynamic vibe.

frantic meowing of a kitten repeatedly crying “nya-nya-nya-nya…” in quick succession. The voice is high-pitched, rapid, and continuous, almost like a stuttering chant. Each “meow” sounds panicked yet comical, giving the impression of a tiny cat overwhelmed and desperately calling out while being dragged around. The repetition feels breathless and urgent, enhancing the chaotic and humorous mood.

A slow, melancholic vocal humming—soft, emotional, and haunting. The melody should evoke the ache of lost love, with gentle rises and falls that feel like someone trying not to cry. No lyrics, just pure humming that carries the weight of heartbreak and longing.

Subtle, continuous cracking sounds layering, simulating the sensation of bricks weathering into dust, a gentle grinding process with a granular texture, fine grit scattering, and a slight vaporization sound at the end, close to the microphone but with a slight airy feel (short reverb)

Soft, bouncy footsteps like a cat walking on its paw pads. Gentle “puni, puni” sounds with a rounded, cushiony texture. Each step is light, squishy, and rhythmically alternating left and right. The sound has no sharp impact, just a soft compressive feel as if stepping on fabric or soft padding. Designed to loop seamlessly as a cute walking sound in a quiet indoor environment.

woman hopping on a stage in stocking feet

Short, soft, pleasant, futuristic, digital chime with a smooth rising tone, minimal, clean, high-quality, professional UI sound for a voice assistant, evoking the feeling of beginning a conversation or starting to listen.

High-quality sound effect of an astronaut walking on the Moon. Each step should have a soft, dusty crunch, as if pressing into fine lunar regolith. Include subtle suit movement noises and faint helmet echoes to create a sense of isolation and realism. The ambience should feel dry, quiet, and atmospheric — like the vacuum of space, with only the internal suit sounds and faint vibrations audible.

A clean, synthetic, UI feedback 'tap' sound. Very brief and satisfying, with a subtle high-frequency component. It is neutral and non-intrusive, designed for repeated listening.

Beeping sound, from slow to fast, creating a nervous feeling

Sound effect for acquiring gold coins in an idol company simulation game: duration 0.15-0.22 seconds, minimalist and trendy style, no overly sweet elements. The core texture is "frosted acrylic collision + light electronic pulse sound (e.g., 8-bit light-colored synth)", with a medium-bright pitch (B4-D5 range), and a slight "graininess" to enhance tactile feedback. Structure: ① Beginning 0.04 seconds "light acrylic touch trigger (like a 'ka', crisp and not dragging)"; ② Middle 0.08 seconds "short electronic scale ascending (2 notes, such as C5→E5, with 5% slight distortion)"; ③ End 0.03-0.07 seconds "very faint 'closing sound' (similar to the short ending of an electronic notification sound)". Overall, no redundant sound effects, 1% reverb (to maintain crispness), suitable for brand endorsements and business activity dividends in trendy idol scenarios, conveying a sense of "stylish income" crispness, avoiding excessive noisiness or heaviness.

Gentle sea breeze whistling. Bare feet touching white sand, grains scattering under morning light.

Cat's meow SFX. "Nya" twice. First at 0.23-0.24 seconds, 0.20 seconds of silence, second at 0.24-0.25 seconds. Center pitch ≈670Hz (E5 ± less than a semitone), natural vibrato of about ±60 cents. Slightly rounded formant in the mouth, slightly strong nasal resonance, very small breath. Soft attack, short sustain, smooth release. Close mic feel, dry, high S/N. Peak at -7 to -6 dBFS, overall LUFS around -18. NEGATIVE: Hiss, excessive vibrato, overly strong high frequencies, reverb, clicks/pops.

Click sound effect for idol company simulation game: 0.15-0.2 seconds duration, with a texture of "frosted metal light touch + crisp acrylic collision", soft and non-sharp tone (2-3.5kHz frequency range), with a very faint "click" feedback sound (enhancing the sense of operation); the sound effect has no superfluous overtones, a clean ending, and an overall exquisite and minimalist style, in line with the fashionable tone of an idol company, adaptable to scenarios such as business cooperation confirmation, clothing and prop unlocking, and fan interaction buttons, avoiding heaviness or mechanical feel.

Game clear sound effect, with a joyful and sparkling feeling, a short melody can be provided by a light instrument, using a small trumpet

Chickens pecking grain from a feeder

chickens pecking grain from a feeder

bricks gradually turning to dust, soft grinding process, fine grit scattering, slight atomization at the end, close to the microphone but with a slight airy feel (short reverb)

Subtle, continuous cracking sounds layering, simulating the weathering of bricks into dust, a gentle grinding process, fine grit scattering, with a slight vaporization sound at the end, close to the microphone but with a slight airy feel (short reverb).

Subtle, continuous cracking sounds layering, simulating the weathering of bricks into dust, a gentle grinding process, fine grit scattering, with a slight vaporization sound at the end, close to the microphone but with a slight airy feel (short reverb).

treasure chest opening sound effect, with a grand and celebratory feel

Subtle, almost subliminal zap sound for UI feedback

An elephant slowly walking on a dirt road, ears flapping, feet crunching dirt

Seven 1-2 second sound clips for in-game combo feedback

Soft, emotional, touching music with gentle piano, ambient pads, warm, calming tones, and subtle strings, evoking feelings of support, hope, and empathy, suitable for an inspirational or help-focused video, 5-10 seconds, high-quality, clear, immersive.

Transparent plastic capsule rolling inside a glass chamber, with crisp collisions, light metallic clamps and bearings shifting in a random rhythm. Subtle chamber resonance, gentle high-frequency echo, and smooth continuous rolling. Moderate dynamic range, tension-building granular plastic-metal friction. 3D spatial audio, close-up perspective, immersive game sound effects, high fidelity, minimal noise floor, natural room reverb, moderate tempo, randomized micro-pauses, and an organic feel.

A rusty metal door handle rattling slowly, followed by the faint metallic squeak of turning. Then a heavy wooden door creaks open very slowly, with deep groaning wood and slight echo, like in an abandoned house. The sound should feel close and unsettling, with a gradual rising tension.

chickens pecking grain from a feeder

A beautiful, elegant horn sound with a heavenly quality. A soft, choral "siu" sweeps upwards, accompanied by the gentle shimmer of wind chimes. It feels like being bathed in a beam of light, conveying nobility and beauty.

kitten meowing in short, cheerful bursts, repeated four or more times in a rhythmic pattern. Each meow should be high-pitched, playful, and full of joy, like a lively melody. The rhythm should feel bouncy and fun, as if the kitten is happily singing along with multiple short phrases.

Soft, squishy sound of bare feet walking through shallow mud