Browse our library of distortion sound effects designed for diverse uses in music, film, and video games. Perfect for creating dramatic impacts, eerie atmospheres, or glitched audio effects.
Produce a deep, bass-heavy distortion sound with a metallic edge, suitable for a dramatic sci-fi moment.
Simulate an electrical distortion sound as if wires are sparking in a malfunctioning device.
Generate a high-pitched screeching distortion, like a microphone feedback in an empty room.
Design a surreal audio distortion effect that morphs between low growls and high-pitched tones.
Create a crackling distortion sound resembling a broken radio signal fading in and out.
Produce a distorted, robotic voice effect with varying pitch and static overlay.
Generate a pulsing distortion sound like a malfunctioning engine revving irregularly.
Create a heavy, gritty distortion sound with layered static and rumbling bass for a horror scene.
Design a glitchy distortion effect with random bursts of static and abrupt audio cuts.
Create a warm, tube-style distortion effect like an overdriven guitar amplifier.
A dark, glitchy digital corruption effect: static crackles, distorted digital noise, deep rumbling bass, with rising distortion as an object dissolves into data corruption. Unsettling, mechanical yet supernatural, with glitch pops, tearing digital fragments, and a fade-out into static.
Blood-curdling scream with layered distortion, creating a surreal effect.
A layered bear growl with added distortion for a monstrous, fantasy-style creature.
Loud, persistent ringing with slight distortion for dramatic impact.
Futuristic radio tuning sound featuring synthetic tones and glitchy distortions.
Aggressive snare hit with distortion, perfect for heavy metal or industrial tracks.
Simulate a communication between the captain and commander of an intergalactic spaceship, with interference adding realism. The captain's voice is firm but interrupted by distortions and static. The message says: 'Commander, the objective is being achieved. The corporation is succeeding and excelling in the digital universe.'
Design a sound effect where digital beeps and distortion interrupt a smooth audio stream, creating a chaotic laggy feel.
Desert nuclear blast with sand displacement and hot air distortion effects
Smoke detector chirp with a slight distortion, as if the device is malfunctioning.
Produce a bass drop featuring a crackling distortion and pulsating beats.
A VHS low note distortion
A futuristic nuclear bomb explosion with synthetic distortions and electronic elements.
heavy and irregular breathing, with slightly accelerated heartbeats. In the background, a faint dripping of water echoes in the darkness, accompanied by the gentle creaking of aged wood. An electric lamp flickers, emitting a faint buzz and occasional crackles. In the distance, a metallic sound – as if a blade is being slowly dragged across a hard surface. A slight ambient distortion gives the feeling of being inside a closed and claustrophobic space.
A long, sustained electric guitar note with heavy distortion and feedback.
Design a medium glitch effect with pulsating distortion and a robotic undertone.
A low, rumbling electric buzz sound effect with subtle distortion, evoking an industrial setting.
A rapid heartbeat sound with slight distortion, building tension and urgency, ideal for chase scenes.
Black hole gravitational spin with space-time distortion
Nuclear blast with distant echo, atmospheric distortion, and falling debris
Arctic nuclear detonation with ice crack effects and cold air distortion
Wendwire’s footsteps are an eerie fusion of electronic distortion and mechanical clanking, each step carrying an unsettling rhythm. As it moves, the sound shifts between the screech of metal against metal and the crackle of static electricity.
A reverberating metallic bang with slight distortion, simulating an old shovel striking a fragile pipe in a cave.
"FWOOSH" of carbonation erupting suddenly. Air and liquid spray sensation, 0.9–1.2 seconds. Quick attack → short sustain. Strong presence in the 2–6kHz range, subdued low frequencies. No distortion or metallic sounds. Increased experimental and splash variability.
The generated Rottweiler bark would be characterized by a low, deep pitch, often described as a guttural growl that transitions into a series of short, sharp barks. The initial growl would have a rumbling quality, with a significant amount of low-frequency energy. This growl would build in intensity before transitioning into the barks. The barks themselves would be relatively short in duration, powerful, and somewhat harsh in tone. There would be a noticeable difference in volume between the growl and the barks, with the barks being significantly louder and more abrupt. Individual barks would likely be punctuated by short pauses, creating a staccato effect. The overall timbre would be rough and powerful, reflecting the Rottweiler's size and reputation. The sound would also include subtle variations in pitch and intensity within each bark and across the sequence, adding to its realism. Depending on the specific scenario being simulated (e.g., a warning bark versus a playful bark), the overall intensity and frequency of the barks could be adjusted. A warning bark would be longer, more intense, and potentially include more growling, while a playful bark might be shorter, less intense, and more interspersed with playful panting sounds. The generated sound would be free of any artificial artifacts or digital distortions, maintaining a high level of fidelity and realism.
Vintage air raid siren with a gritty, metallic sound and slight distortion.
Blood splattering onto a microphone or recording device, with slight distortion effects.
Sound effect for acquiring gold coins in an idol company simulation game: duration 0.15-0.22 seconds, minimalist and trendy style, no overly sweet elements. The core texture is "frosted acrylic collision + light electronic pulse sound (e.g., 8-bit light-colored synth)", with a medium-bright pitch (B4-D5 range), and a slight "graininess" to enhance tactile feedback. Structure: ① Beginning 0.04 seconds "light acrylic touch trigger (like a 'ka', crisp and not dragging)"; ② Middle 0.08 seconds "short electronic scale ascending (2 notes, such as C5→E5, with 5% slight distortion)"; ③ End 0.03-0.07 seconds "very faint 'closing sound' (similar to the short ending of an electronic notification sound)". Overall, no redundant sound effects, 1% reverb (to maintain crispness), suitable for brand endorsements and business activity dividends in trendy idol scenarios, conveying a sense of "stylish income" crispness, avoiding excessive noisiness or heaviness.
low, rumbling electric buzz with subtle distortion
Sound of a chaotic rift tearing open with a heavy rumble, escalating to a sharp crackle of energy, resembling static distortion and a whispering oscillating hum.
Faint echo of children laughing, static distortion
Low, bassy pluck of a string with slight guitar-like distortion, ringing out.
Produce a long, layered audio glitch with a mix of static, distortion, and echoing feedback.
Design a medium-length glitch sound with overlapping distortion and a descending pitch shift.
Android voice box malfunction with digital distortion
A quirky, robotic laugh with mechanical distortions, great for sci-fi comedy.