A sonar-like pulse sound with a resonating echo indicating proximity detection.
A metallic click sound followed by a synthesized chime denoting detection.
A quick sequence of beeps ending with an affirmative tone for detection confirmation.
A futuristic scanning sound followed by a pulsating detection alert.
A high-pitched beep that increases in intensity, signaling an object has been detected.
A low-frequency hum that escalates into a sharp, clear detection noise.
A soft, ambient soundscape with a sudden detection tone interjecting.
A robotic voice stating 'object detected' followed by a soft chime.
A short, digital scan sound with an abrupt confirmation tone at the end.
A subtle radar ping sound indicating a successful detection.
Electronic pulse sound with a glitch-filtered voice announcing: 'Multiverse Interface online. Neural sync at 89%. Chroniton surge detected. Phoenix Protocol engaged. Quantum leap in 3... 2... 1...' followed by low-frequency tremors, distorted metal impacts, and a warning about entering an unstable timeline. Ends with a fading electronic beep.
Electronic pulse sound with a glitch-filtered voice: 'Multiverse Interface online. Neural sync at 89%. Chroniton surge detected. Phoenix Protocol engaged. Quantum leap in 3... 2... 1... Low-frequency tremor sound. Twisted metal collision sound. Warning: Entering [REDACTED] timeline. Reality integrity unstable.' Fading electronic beeping.
Metallic noises followed by a robotic voice saying: 'Attention, human crew detected. Omega ship at imminent risk of disintegration. Remaining time: 90 minutes.'
A quiet, tranquil room with no detectable sound, simulating absolute auditory stillness.
Generate an intense Asdic ping sound followed by a quick reverb, indicating a detected object underwater.
Lively yet mysterious detective entrance background music
Craft a deep, echoing ping sound for sonar detection, with a long decay and underwater feel.
Short ticking sound mimicking a Geiger counter detecting low radiation levels.
High-pitched, repetitive beeping, like a sci-fi radar or warning system. Mimics a robot detecting a player, signaling a chase. Can be looped for continuous tension.